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	<title>Obscure Creations</title>
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	<link>http://www.obscurecreations.com</link>
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		<title>MTX Sauce Has Been Opened!</title>
		<link>http://www.obscurecreations.com/2012/01/17/mtx-open-source-files/</link>
		<comments>http://www.obscurecreations.com/2012/01/17/mtx-open-source-files/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 08:15:39 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[4]]></category>
		<category><![CDATA[call]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[creations]]></category>
		<category><![CDATA[duty]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[falcar]]></category>
		<category><![CDATA[four]]></category>
		<category><![CDATA[matrix]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[mtx]]></category>
		<category><![CDATA[obscure]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[sauce]]></category>
		<category><![CDATA[snakelet]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[warfare]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=271</guid>
		<description><![CDATA[After requests from modders and gamers alike, we have decided to release the MTX source files for all to use, edit and play with as you wish. MTX was one of our earlier mods, based on the Matrix, that we <a href="http://www.obscurecreations.com/2012/01/17/mtx-open-source-files/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>After requests from modders and gamers alike, we have decided to release the MTX source files for all to use, edit and play with as you wish.</p>
<p>MTX was one of our earlier mods, based on the Matrix, that we abandoned due to timescale issues causing stuttering on dedicated servers. This behaviour was not up to scratch and something we could not bypass, so therefore we moved on to our other COD4 mods.</p>
<p>So for all you modders, tweakers, inquisitors and anybody in general, the saucy source files are now yours to download and look at/improve/learn from. Enjoy!</p>
<p>The MTX source files can be obtained from either of the following places:<br />
<a href="http://www.obscurecreations.com/download/mp_mtx_source.rar">http://www.obscurecreations.com/download/mp_mtx_source.rar</a><br />
<a href="http://www.obscuritymod.com/downloads/mp_mtx_source.rar">http://www.obscuritymod.com/downloads/mp_mtx_source.rar</a></p>
<p>PS: Anybody who does create something awesome from this or learns a thing or two, we would love to hear from you. We may even write an article about it or link to any Youtube media you may have of any creations you make derived from these source files.</p>
]]></content:encoded>
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		<title>Skyrim OC Mods</title>
		<link>http://www.obscurecreations.com/2011/12/31/skyrim-oc-mods/</link>
		<comments>http://www.obscurecreations.com/2011/12/31/skyrim-oc-mods/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 04:12:24 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[creations]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[modifications]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[obscure]]></category>
		<category><![CDATA[oc]]></category>
		<category><![CDATA[skyrim]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=253</guid>
		<description><![CDATA[As you are all aware, an awesome game called Skyrim was released in November. You may also be aware that Bethesda are usually pretty decent when it comes to releasing mod tools to help their games thrive with a constant supply <a href="http://www.obscurecreations.com/2011/12/31/skyrim-oc-mods/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>As you are all aware, an awesome game called Skyrim was released in November. You may also be aware that Bethesda are usually pretty decent when it comes to releasing mod tools to help their games thrive with a constant supply of community made modifications.</p>
<p>After spending a huge amount of time playing Skyrim, both Falcar and I have agreed to create some awesome mods for it once the mod tools are released in January. We always strive for quality and polish, which is evident in our previous game mods, so be sure to keep an eye out for some Skyrim mods created by us in the near future. We are already plotting and scheming some awesome mods to make for it.</p>
<p>We wish you all a happy new year!</p>
]]></content:encoded>
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		<title>Obscure Creations Facelift</title>
		<link>http://www.obscurecreations.com/2011/07/10/obscure-creations-facelift/</link>
		<comments>http://www.obscurecreations.com/2011/07/10/obscure-creations-facelift/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 05:39:13 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[creations]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[obscure]]></category>
		<category><![CDATA[oc]]></category>
		<category><![CDATA[projects]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=223</guid>
		<description><![CDATA[We are currently in the process of giving the Obscure Creations website a much needed facelift. It is slowly coming together and will continue to improve over the next few weeks. We are aiming to get this done so that <a href="http://www.obscurecreations.com/2011/07/10/obscure-creations-facelift/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>We are currently in the process of giving the Obscure Creations website a much needed facelift. It is slowly coming together and will continue to improve over the next few weeks. We are aiming to get this done so that we have a nice place to share information about our current projects with you all. However, please be aware that there may be a few rough edges throughout the website as it is an ongoing upgrade.</p>
<p>Make sure sign up, if you haven&#8217;t already, and say hi to us in the floodbox.</p>
]]></content:encoded>
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		<title>Video: COD4 Obscurity Strike Gameplay</title>
		<link>http://www.obscurecreations.com/2011/07/10/video-cod4-obscurity-strike-gameplay/</link>
		<comments>http://www.obscurecreations.com/2011/07/10/video-cod4-obscurity-strike-gameplay/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 05:21:26 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[modern warfare]]></category>
		<category><![CDATA[obs]]></category>
		<category><![CDATA[obscurity]]></category>
		<category><![CDATA[strike]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=216</guid>
		<description><![CDATA[Here is some raw, unedited footage of a quick mp gameplay session on the map mp_strike. Various abilities and tactics available to you in Obscurity are demonstrated throughout the video. Be sure to keep an eye out for a few <a href="http://www.obscurecreations.com/2011/07/10/video-cod4-obscurity-strike-gameplay/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>Here is some raw, unedited footage of a quick mp gameplay session on the map mp_strike. Various abilities and tactics available to you in Obscurity are demonstrated throughout the video. Be sure to keep an eye out for a few nice kills such as an epic silenced pistol headshot.</p>
<p><iframe width="560" height="349" src="http://www.youtube.com/embed/qLMgxcNZSSA" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>&#8220;Call for Longevity&#8221; Letter to the Editor in GameInformer Magazine</title>
		<link>http://www.obscurecreations.com/2010/11/22/call-for-longevity-letter-to-the-editor-gameinformer/</link>
		<comments>http://www.obscurecreations.com/2010/11/22/call-for-longevity-letter-to-the-editor-gameinformer/#comments</comments>
		<pubDate>Sun, 21 Nov 2010 14:00:59 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[game informer]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[obscurity]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=245</guid>
		<description><![CDATA[One of our fans wrote in to the Australian Game Informer magazine to question the reasons why Call of Duty: Modern Warfare 2 does not allow mods or dedicated servers. Here&#8217;s the letter, and the editor&#8217;s response. I am an <a href="http://www.obscurecreations.com/2010/11/22/call-for-longevity-letter-to-the-editor-gameinformer/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>One of our fans wrote in to the <a href="http://www.gameinformer.com.au" target="_blank">Australian Game Informer magazine</a> to question the reasons why Call of Duty: Modern Warfare 2 does not allow mods or dedicated servers. Here&#8217;s the letter, and the editor&#8217;s response.</p>
<blockquote><p>I am an avid Call of Duty 4 player and I believe what makes a game have such great longevity is its customisable content: this includes maps, mods and skins. Not only is custom content fun &#8211; take a look at a terrific total conversion mod called <a href="http://www.obscuritymod.com">Obscurity</a> &#8211; but it can also accommodate game balancing alterations that are used for competition, such as <a href="http://www.codpromod.com/" target="_blank">Promod</a>.</p>
<p>Essentially what <a href="http://www.infinityward.com" target="_blank">Infinity Ward</a> has done in the exclusion of mods, map tools and dedicated servers for Modern Warfare 2 is eliminate the longevity of an otherwise good game and ostracise the more hardcore gamers who appreciate the ability to balance their game to community standards. So I have to ask, why do game developers insist on making mod free games? All they are doing is losing money by killing off the hardcore fans that would&#8217;ve been there for the long haul.&#8221;</p>
<p style="text-align: right;"><strong>Daniel Mackie, Baranduda, VIC</strong></p>
<p style="text-align: left;">&#8220;You don&#8217;t have to delve deep into the history of PC gaming to see how important mod flexibility has been to the success of the stalwart franchises. Many games have had lifetimes in excess of ten years: a feat a mod-less game has no chance of achieving. The situation with Black Ops is a strange one: mods and dedicated servers are technically back in business, but <a href="http://www.internode.on.net" target="_blank">Internode</a> are the only Aussie ISPs that can host them. Whether this means you will have to pay something extra to use them, or if <a href="http://www.activision.com" target="_blank">Activision</a> will keep a tight leash on all modified content, remains to be seen.&#8221;</p>
<p style="text-align: right;"><strong>Chris, <a href="http://www.gameinformer.com.au" target="_blank">Game Informer</a></strong></p>
</blockquote>
]]></content:encoded>
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		<title>RConTroll available for alpha testing</title>
		<link>http://www.obscurecreations.com/2010/04/08/rcontroll-available-for-alpha-testing/</link>
		<comments>http://www.obscurecreations.com/2010/04/08/rcontroll-available-for-alpha-testing/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 08:49:22 +0000</pubDate>
		<dc:creator>cometfish</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=100</guid>
		<description><![CDATA[We&#8217;ve been busy working on a new project &#8211; a web-based game server administration console, built to handle multiple game servers and multiple users under a single, user-friendly interface. We&#8217;ve affectionately named it RConTroll! Here&#8217;s a sneak peek&#8230; Current features <a href="http://www.obscurecreations.com/2010/04/08/rcontroll-available-for-alpha-testing/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve been busy working on a new project &#8211; a web-based game server administration console, built to handle multiple game servers and multiple users under a single, user-friendly interface. We&#8217;ve affectionately named it <strong>RConTroll</strong>! Here&#8217;s a sneak peek&#8230;</p>
<p><strong>Current features include:</strong></p>
<ul>
<li>Add as many game servers as you like, each with as many games as you like.</li>
<li>You can have multiple different games installed on the one game server, and switch between them with a couple of button presses!</li>
<li>Console and command-line access *</li>
<li>Game status/summary access *</li>
<li>Log file access *</li>
<li>Edit config files directly in the browser</li>
<li>Upload additional files directly from your browser</li>
<li>Realtime status of which games are running on each server</li>
<li>Starting and stopping servers, as well as &#8216;killing&#8217; servers that are not responding</li>
</ul>
<p><strong>Planned features not yet implemented are:</strong><a href="http://www.obscurecreations.com/wp-content/uploads/2010/04/rcontroll-dir.jpg"><img class="size-medium wp-image-119 alignright" style="margin: 5px 10px;" title="rcontroll-dir" src="http://www.obscurecreations.com/wp-content/uploads/2010/04/rcontroll-dir-300x121.jpg" alt="" width="300" height="121" /></a></p>
<ul>
<li>easy install plugins &#8211; just install the game, then the RConTroll plugin, and you&#8217;re ready to start using it!</li>
<li>user-level fine-grained permissions &#8211; allow access only to certain parts of your servers, eg. one user can start and stop the server, but cannot change config files</li>
<li>integrated billing system &#8211; allow all of your users to contribute to a monthly bill amount. You can even set the amount to add up to a profit if you desire!</li>
</ul>
<p><span style="color: #800080;">We&#8217;d like some users to test out our Alpha release, and give us feedback on where we could improve it.</span><span style="color: #800080;"> Please post in the comments if you&#8217;d like to participate.<br />
</span></p>
<p>In addition, we&#8217;d like to hear from anyone on what games you&#8217;d like to see supported. Games must support dedicated Linux servers (if in doubt please suggest anyway).</p>
<p>Currently supported games:</p>
<ul>
<li>Call of Duty: Modern Warfare 4</li>
<li>Counter Strike: Source</li>
<li>Ventrilo</li>
</ul>
<p><em>* not all games support all features</em></p>
]]></content:encoded>
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		<title>Video: HitLoc Pre-Release: Execution #1</title>
		<link>http://www.obscurecreations.com/2009/11/05/video-hitloc-pre-release-execution-1/</link>
		<comments>http://www.obscurecreations.com/2009/11/05/video-hitloc-pre-release-execution-1/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 08:54:37 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[hitloc]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=60</guid>
		<description><![CDATA[A quick video of the locational damage system in HitLoc. The Accountant takes a bullet to the hand, dropping his gun. He is then crippled via a shot to the leg, before being finished off with a .50 shot at <a href="http://www.obscurecreations.com/2009/11/05/video-hitloc-pre-release-execution-1/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>A quick video of the locational damage system in HitLoc. The Accountant takes a bullet to the hand, dropping his gun. He is then crippled via a shot to the leg, before being finished off with a .50 shot at point blank range, whilst unable to defend himself. Yes, I am cruel&#8230; </p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/AXwYIg74q6U&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AXwYIg74q6U&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<title>Video: Possessed by Obscurity – by Itisjuu</title>
		<link>http://www.obscurecreations.com/2009/10/24/video-possessed-by-obscurity-by-itisjuu/</link>
		<comments>http://www.obscurecreations.com/2009/10/24/video-possessed-by-obscurity-by-itisjuu/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 12:59:29 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[obscurity]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=31</guid>
		<description><![CDATA[Itisjuu has created a very sweet, and very high quality Obscurity video. I suggest all you Obscurity fans out there check it out, because it is rare to come across a video of this quality.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/user/Itisjuu">Itisjuu</a> has created a very sweet, and very high quality Obscurity video. I suggest all you Obscurity fans out there check it out, because it is rare to come across a video of this quality.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tya-V9Huaes&amp;hl=en&amp;fs=1&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/tya-V9Huaes&amp;hl=en&amp;fs=1&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<title>Obs Gamenight by PCFormat Magazine UK</title>
		<link>http://www.obscurecreations.com/2009/10/16/obs-gamenight-by-pcformat-magazine-uk/</link>
		<comments>http://www.obscurecreations.com/2009/10/16/obs-gamenight-by-pcformat-magazine-uk/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 23:51:20 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[obscurity]]></category>
		<category><![CDATA[tournament]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=55</guid>
		<description><![CDATA[PCFormat Magazine UK are holding an Obscurity tournament. &#8220;Date: Thursday 29th October 7pm &#8211; 9pm It&#8217;s dark out there. The evenings are creeping in, which means there&#8217;s never been a better excuse to play more games. Probably a good thing <a href="http://www.obscurecreations.com/2009/10/16/obs-gamenight-by-pcformat-magazine-uk/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.obscuritymod.com/images/pcformat_obsnight.jpg"><img class="alignnone" style="margin: 5px; float: right;" title="PCFormat Obscurity Game Night" src="http://www.obscuritymod.com/images/pcformat_obsnight.jpg" alt="" width="310" height="368" /></a></em>PCFormat Magazine UK are holding an Obscurity tournament.</p>
<p><em>&#8220;<span style="font-size: medium;"><strong>Date: Thursday 29th October 7pm &#8211; 9pm</strong></span></em><em><span style="font-size: medium;"><strong></strong></span></em></p>
<p><em>It&#8217;s dark out there. The evenings are creeping in, which means there&#8217;s never been a better excuse to play more games. Probably a good thing CoD4&#8242;s next Game Night is here, and since it lands near Halloween I&#8217;ve found a rather spooky mod for us to play&#8230;<br />
</em><br />
<em>If you can recall the situation that the marines found themselves facing during the original <strong><em>Predator</em></strong> film &#8211; before the franchise degenerated into silly alien deathmatches &#8211; and you&#8217;ll have a good idea what Obscurity Mod is all about. This mod sports a day-night cycle, a dynamic weather system and some pretty unusual weaponry and more (most of it gory).&#8221;</em><br />
See the full description posted on the <a href="http://www.obscuritymod.com/forum.php?thread=444" target="_blank">Obscurity Forums</a>.<em><br />
</em></p>
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		<title>Review: Obscurity Mod – by Gamespoint</title>
		<link>http://www.obscurecreations.com/2009/10/01/review-obscurity-mod-by-gamespoint/</link>
		<comments>http://www.obscurecreations.com/2009/10/01/review-obscurity-mod-by-gamespoint/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 12:59:52 +0000</pubDate>
		<dc:creator>Snakelet</dc:creator>
				<category><![CDATA[media]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[mod]]></category>
		<category><![CDATA[obscurity]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.obscurecreations.com/?p=53</guid>
		<description><![CDATA[The guys over at Gamespoint, a new gaming website, have kindly created an article on Obscurity. &#8220;Just the perfect mod if you love gore and blood all over the walls after you have just blown one across a room! Obscurity <a href="http://www.obscurecreations.com/2009/10/01/review-obscurity-mod-by-gamespoint/">Continue...</a>]]></description>
			<content:encoded><![CDATA[<p>The guys over at Gamespoint, a new gaming website, have kindly created an article on Obscurity.</p>
<p><em>&#8220;Just the perfect mod if you love gore and blood all over the walls after you have just blown one across a room! Obscurity allows players to either play as a marine, with the odds pitted against them, or play as an Obscurity, a creature created to hunt down and destroy its prey. Some features unique to Obscurity include: Locational Knife Damage, Directional HUD Blood Spatter, Burning Players with Directional Flame, Day/Night Progressive Cycles, Unique Gameplay &amp; Gamemodes, Unique Obscurity Weapons, All New Perks &amp; Perk 4 Category, Enhanced/Balanced Marine Weaponry, Enhanced Sounds of Battle, Obscurity Taunts, Fully Implemented Squad Creation Feature, Fully functional Pyro &amp; Flamethrower in VIP, *No HUD*&#8221;</em></p>
<p>Check out the full review over at <a href="http://www.gamespoint.net/obs.html" target="_blank">Gamespoint</a>.</p>
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